Beret Runner Demo
Our beret-clad hero sprints home through a speeding cactus desert - one tap keeps you alive, one mistake ends the run. Dodge cacti, falling meteors, and wall segments as the world scrolls faster with every 100 meters, chasing a new high score with each attempt. Simple controls and instant retries make it a perfect pick-up-and-play endless runner.
Controls
| Input | Action |
| Tap / click anywhere on screen | Jump |
| Up Arrow / W / Space | Jump |
| Esc or P | Pause / resume |
| Pause button (top-right "II") | Pause / resume |
| Any key or tap (Title / Death screen) | Start / retry |
Obstacles by distance
| Distance | Obstacle | Notes |
| 0m+ | Small cactus | Ground obstacle, jump over. Fixed height (~52px), well under jump apex. |
| 400m+ | Meteor | Falls from the top of the screen, telegraphed by a warning marker on the ground below it. Lands and becomes a ground obstacle — jump over it like a cactus. |
| 600m+ | Wall segment | Ground obstacle, jump over. |
All unlocked obstacle types keep spawning together once unlocked (weighted random pool). Scroll speed ramps up every 100m (capped). Milestones at 200 / 400 / 600 / 800m trigger a "LEVEL UP" fade-in/out and a chime.
| Published | 17 hours ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | eleferret |
| Genre | Platformer |
| AI Disclosure | AI Assisted, Code |

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